Accessibility has long been an afterthought in the video game industry. However, that's changed over the last decade as incentives have changed. It's estimated that there are 46 million gamers with disabilities, creating a strong incentive for video game companies to improve their accessibility efforts.
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Accessibility has long been an afterthought in the video game industry. However, that's changed over the last decade as incentives have changed. It's estimated that there are 46 million gamers with disabilities, creating a strong incentive for video game companies to improve their accessibility efforts. / Theresa O'Reilly for NPR

Gaming provides entertainment and community for billions of people worldwide. However, video games haven't always been accessible to those with disabilities. But this is changing.

Today, in the next installment of our series on the business of video games, we explain how accessibility has become an increasingly important priority for game developers and how advocates pushed them to this point.

Related episodes:

Forever games: the economics of the live service model (Apple / Spotify)

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