Night at the Amusement Park/Hockey Monkey
George loses Pirate Petey at the amusement park. / George builds a backyard ice rink.
Night at the Amusement Park/Hockey Monkey Curious George
George’s great day at the amusement park is ruined when he realizes he’s lost his Pirate Petey plush toy. Unable to sleep, George returns to the park after dark to look for his pal. / Bill offers to teach George to play hockey, but the town rink is closed. George gets the idea to build a backyard rink.
About the Program
Curious George
Curious George encourages children to explore science, engineering, and math in the world around them. George motivates children to expand their own investigations of the world with knowledge of basic concepts and hands-on exploration. Ages: 3-5 Educational Goal: Science, Mathematics
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